The Chamber

History
After the fall of the Draconic Empire on Acios, many of the surviving metallic dragons left the continent and started over on the continent of Rohuth. They have magically shrouded the small continent and only a few in the world know that dragons live there. Those dragons who live there have formed an organization known as The Chamber. Its goal is to manipulate and control the Draconic Prophecy. After the fall of their civilization, the dragons realized that the demons that invaded had done so by manipulating the Draconic Prophecy to their own ends. By completing portions of the prophecy, they were able to create a portal that allowed them to spill back into the world. The dragons realized that in order to protect Ebeon from future demonic incursions, they too would have to use the Draconic Prophecy in order to stop the demons from once again wreaking havoc on the world. With the gods no longer intervening in mortal affairs, the metallic dragons have taken it upon themselves to protect the world and the younger races.

Goals and Activities
First and foremost, the dragons of the Chamber are observers, gathering information about new aspects of the Prophecy and sharing it with their elders in Argonnessen. They are also charged with stopping any creature that seeks to use the Prophecy for its own ends. This responsibility sets them against the demonic Lords of Dust, who try to manipulate the Prophecy in order to allow for another demonic incursion. It also leads The Chamber to recruit or eliminate any humanoid who learns too much about the Prophecy. The Chamber is loosely organized. Each dragon monitors its own small corner of the world and maintains a network of humanoid agents. Although the mission of the Chamber is one of observation, individual dragons often have their own agendas. Some seek to manipulate the Prophecy personally, directing the future along a particular path. Others are obsessed with the Lords of Dust engage in century-spanning games of cat-and-mouse with their fiendish counterparts. In general, the Chamber seeks to maintain the status quo and opposes demons, so agents of the Chamber can often be useful allies or patrons. But ultimately humanoids are just pawns in the dragons' eyes, and they readily sacrifice any of those pawns to ensure the sanctity of the Prophecy and the defeat of the Lords of Dust.